This thesis
investigates the processes by which media evolve in order
to suggest future directions for the digital medium. It develops
the notion of content-lag to describe the time-span between
the introduction of a medium and the point at which it is
used to produce artifacts which exploit the affordances particular
to that medium to their fullest. Current difficulties in developing
strong content in the digital medium are discussed in terms
of content-lag. The thesis then argues that a more considered
approach to interactivity will assist in decreasing content-lag
in the digital medium. A framework is proposed for rediscovering
the ways in which interactivity is deployed in the digital
medium. The arguments of the thesis are embodied in project
work which explores the possibilities of a computer-based
poetic genre. This project work exists as a collection dynamic
poems, which are available for interaction on a companion
CD-ROM.
Note:
the images for this thesis are, for the moment, only available
in a seperate file due to difficulties in converting from
PageMaker 4.0 for the Mac to PageMaker 6.5 for the PC.
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