Overview |
.arts
frontiers was the public debut of Ground
Zero, a non-profit organization established to promote
partnerships between artist and the technology industry in
Silicon Valley and internationally. Ground Zero's partner
in the event, New York-based The
Kitchen, has been successfully promoting a similar agenda
on the East Coast for the last two decades.
Ground
Zero is premised on the following idea: the technology industry
can benefit from artists' exploration of new uses for technology
and their interest in creating innovative user experiences;
and artists can benefit from access to such technology, the
deep expertise of industry professionals and the possibility
for financial support. To that end, .art frontiers brought
together art practioners, industry executives and venture
financiers for two days of discussion about how such partnerships
might be encouraged, supported and promoted.
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Why
Go?
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Arts Alliance
finds itself a pioneer in this area, having founded Arts Alliance
Laboratory precisely to address this issue of art + technology
collaboration. We believe that innovation comes from many
areas, and that artists working with technology are one particularly
fruitful source for ideas about the future of computer mediated
communication. I went to share our experiences over the first
year of the lab, to talk to others who were pursuing similar
alliances, and to encourage industry and financial people
to devote some small share of their resources to encouraging
more such work.
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Quick
Summary |
I felt
that the conference revolved around one question, really:
how to reconcile the industrialist/financier's understanding
of ROI in terms of financial capital with the artist's understanding
of ROI in terms of social or cultural capital? Both camps
see their type of return as necessary for a healthy, functioning
culture. Both find it difficult to craft an exchange mechanism
between the t o types of ROI.
The
Entrepeneur as Artist/Creative Force
The conference consisted of 10 different panels, out of which
I was able to attend seven.This panel started talking about
why entrepeneurs could be seen as artist, and then turned
to a critique of why entrepeneurs seem to want to appropriate
the term artist. Perhaps the best question of the conference
was asked of this panel, when the current head of the Xerox
PARC Aritst-in-Residence program asked the panelists how
it was possible to convert this thirst for the artist's mantle
into concrete funding for actual practicing artists. Dick
Kramlich of
New Enterprise Asociates (and video art collector) proved
the most interesting panelist, even if the quietist, as he
clearly demarcated the motivation for the artist - to express
themselves with complete freedom - and the entrepenuer - to
create a return on capital. Michael
Schrage, who has written extensively on collaboration
and innovation, proved to be the most controversial. He advocated
the abolition of all public funding for the arts, in the belief
that the private sector will step into the voide. He seemed
to take great relish in delivering this opinion and others
in a manner calculated to offend and insult not only his fellow
panelists but also the audience. Good fun was had by all.
The
Artist as Entrepeneur
The next panel "The Artist as Entrepeneur", reversed the question
of the previous panel. Despite an impressive line-up of art
+ technology practioners (Michael
Joaquin Grey, international-award winning artist and creator
of Zoob
Toys; Joel
Slayton of San Jose State's CADRE
program and founder of the C5
Theory as Product group; Lynn Hershman, video art pioneer;
Michael Tolson, artist and founder of legendary digital media
software maker Xaos; and Naut Human, performance artist),
the panel proved quite mushy. Perhaps the most interesting
topic discussed was Slayton's description of C5 as "business
as art project", which was picked up later by the Etoy representative
in a later panel. Perhaps the most interesting result is that
the artists were much more reluctant to conflate creating
art and entrepenuership than the panelists in the previous
session.
What's
Next? Innovative Models for art/research collaboration
I
spoke on the panel entitled "What's Next? Innovative Models
for art/research collaboration". My presentation is here.
It seemed well-received with a number of questions relating
to how I, as an artist, negotiate my practice with a venture
capital fund.
Art
as Research/Research as Art
Perhaps the best panel was "Art as Research/Research as Art",
which featured another power line-up (Brenda Laurel, formerly
of Interval Research, Steve Wilson, professor at San Francisco
State University and head of one of the longest-running academic
efforts to promote cross-displinary work in this area, Paul
Kaiser and Michael Girard, whose explorations of dance led
to Character Studio, and Sha Xin Wei, a computer scientist
and cultural theorist.) Laurel spoke about how, for the ancient
Greeks and Romans, science and art were both ways for conducting
a dialogue with nature. She criticized the current state of
the arts as being largely about a dialogue with other artists,
and science as largely being a dialogue with machines, and
urged both to return to promoting a dialogue with both the
natural and cultural worlds. Xin Wei described the collective
he helped found, called Sponge, as a model for using artifacts
as a means of communicating across disciplinary divides and
creating a common language.
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