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P2P DBs, Scalable IDE's & Game Boxes

In which I muse aloud on several short topics...

 
Peer to Peer DB's
01.26.01

Though Napster per se might change, the model (central db, distributed assets) it represents is simply too robust to die. Because of the centralized db, I think it's possible for services to be piggybacked on top of it which can reach down-band to wirless apps and up-band to broadband. (As opposed to Gnutella, which dispenses with the centralized db - great for escaping legal entanglement, poor for managing services.)

Scalable IDE's
01.26.01
... I'm looking forward to Integrated Development Environments which will allow developers to create core app and/or content and then semi-automatically scale them from wireless to broadband - you can see Adobe and Macromedia doing something similar already by integrating tools for estimating and optimizing for deployment from high-end printing to hand-held devices.

Game Boxes
01.26.01

Under the [broadband heading] I think of Game Box integration (once Sony drops a hard drive into the PS2 (est. Q2/Q3 2001) and MSFT's Xbox (est. Q3 2001) comes out, the Game boxes are going to be THE way to deliver high bandwidth, high energy content to the home.) (BTW, if you haven't seen the new PS2, check it out - I'm not a gamer, but the graphics are stunningly beautiful.)